I had such a hard time finding the correct download link for the Leopard (10.5.8+), that I decided I would just provide it right here, or if you prefer to download it straight from the. Just a tip, if you’d like to make JRE 1.6 the default after you install it, then you will probably want to get the script discussed on this forum post: Here is a modified version of the code to work with the 1.6 JRE instead of JDK, name the file changeJRE.sh and make sure you ‘chmod +x changeJRE.sh’ before trying to execute the script. #!/bin/sh cd /System/Library/Frameworks/JavaVM.framework/Versions CURJRE='`readlink Current`' echo Current JRE version: $CURJRE if '$1' ' ; then echo Installed versions: ls exit fi VERFOUND=`ls grep $1 head -n 1` if '$VERFOUND'!= '$1' ; then BASE='`basename $0`' echo Error: Could not change JRE- version $1 not installed! Echo Run $BASE without arguments to see a list of installed versions. Exit 127 fi echo You must now enter your Mac OS X password to change the JRE.
Sudo ln -fhsv $1 Current About Java for Mac OS X 10.5 Update 6 Java for Mac OS X 10.5 Update 6 delivers improved reliability, security, and compatibility for J2SE 5.0 and Java SE 6. Java for Mac OS X 10.5 Update 6 supersedes all previous updates of Java for Mac OS X 10.5. This release updates J2SE 5.0 to 1.5.022, and updates Java SE 6 to 1.6.017. J2SE 1.4.2 is no longer being updated to fix bugs or security issues and is therefore disabled by default in this update. This release is only for Mac OS X 10.5.8 or later versions of Mac OS X 10.5.
This release of J2SE 5.0 supports all Intel and PowerPC-based Macs. Java SE 6 is available on 64-bit Intel-based Macs only. For more details on this update, please visit this.
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Just managed to get minecraft to work on an old PowerPC mac ibook G4 for the girlfriend. Java 6 for pre-intel macs. This can be solved by installing the 1st release of java 6. The official line is that PowerPC macs wont work with java 6 but the reality is that a build was released for 10.4 and 10.5. Java 1.6 for os 10.4 in the first link How to force the install when it says it contains a newer version of java.
With java 6 sorted then you need to go into the application settings for java 6 in the utilities menu and make sure java 6 is selected. If not then console will probably report that you are still on java 5. Get the linux version of minecraft. Select java 5 for the first boot of minecraft otherwise you get stuck with 'unable to connect to minecraft.net'. Java 5 will connect fine but java 6 wont, Not sure why. After the first log in and update download then switch back to java 6 and enjoy. I found another way to get Java 1.6 to install on Mac OS X Tiger: 1.
Download the file from link OP gave 2. Open the.pkg file inside the disk image with and click install after selecting all the files 3. Let it do its work! Quote from napovak »Then, copy the methods provided on this site: www kunaldua com/blog/2006/06/how-to-force-reinstall-java-on-mac-os-x/. Which basically tell you to: (1) Run the new Java 6.0 program to see if it will install itself (likely not). (2) “In Finder, go to folder /System/Library/Frameworks/JavaVM.framework/Resources and move the files “version.plist” and “Info-macos.plist” to a safe place like the Desktop”.
Likely this will require a copy/paste and then a delete of the two files in thier native folder. (3) Run the installer again, and hopefully it will work this time, otherwise??? (4) Go into Applications Utilities Java Java SE 6 Java Preferences. Under the ‘General’ tab change the “Use version: “ to Java SE 6 and move the Java SE 6 logo under “Java Application Runtime Settings” to the top.
(5) Check to see if it worked by going into Terminal (Applications Utilities Terminal) and typing in: java –version. It should say something about Version 1.6.0. If it doesn’t work, be sure to move those 2 files back to their native folders, and perhaps try the soylatte route. It worked for me and I still kept those 2 files just in case. The dead link copied and pasted (seems to still work for me) Credit to the original author.
How to force reinstall Java on Mac OS X Posted on by If you’ve managed to screw up your existing Java installation on Mac OS X, or you’re looking to downgrade for reason(s) best know to you, here’s a nice and easy way of preventing Mac OS X from telling you it knows best. Note: This method does not require Pacifist and/ or modification of the installation package in any other way. Disclaimer: This works on Mac OS X 10.3.9. It may or may not work on Tiger. It may or may not blow up your computer.
You run it at your own risk. And finally, the method: Step 1 (aka Duh!) Download the version you need to install on your machine from.
Step 2 (aka My Lucky Day) Run it and see if it lets you do the needful. If this step is successful, you shouldn’t have been reading this page in the first place. Thanks for wasting my bandwidth. If not, exit the installer and proceed. Step 3 (aka The Good Stuff) In Finder, go to folder /System/Library/Frameworks/JavaVM.framework/Resources and move the files “version.plist” and “Info-macos.plist” to a safe place like the Desktop.
The moving process might prompt you for password and involve two separate transactions – copying files to the target location and then deleting them from the source. Hope I have been successful in complicating a simple process. Step 4 (aka Eureka) Run the installer again and watch as it proceeds with installation. You didn’t think it would work, did you? Step 5 (aka Double Check) Open Terminal and type “java -version”.
Is it what you just installed? Step 6 (aka Optional) If you answered yes to #5, it’s safe to delete the files you kept as backup. You may, however, want to keep them for reasons best known to you. Leave a comment, below, reassuring everyone that this method actually works. If you answered no or if step 4 didn’t work for you and you are running Panther, leave a comment so I can take down this post/ blog.
If you are running Tiger, please drop in a line to let all the regular readers of this blog (half a dozen Windows users) know that this technique won’t run on 10.4. Note on disclaimer: In case you are wondering, I was kidding about the blowing up bit. This technique builds on the method described in an official. While the note says that removing one file would do just fine, my experiments showed you needed to remove both, especially if you are changing versions.
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Also, like I said above, you can install any version of Java intended for your OS, not just the one that came with your CD/ DVD like the note says. This is a bit off topic as it's for 10.5.8 PowerPC mac, but I found this thread trying to get past the Java 6 requirement for a PPC mac. I ended up installing the 'Java for Mac OS X 10.5 Update 10' update from but the java 6 it includes (and actually installs) is only for Intel macs. I did find a way to run Minecraft 1.2.x even with Java 5 and it seems to function well (after toning down the video settings). I downloaded the Minecraft app zip, unzipped it, put it into the /Applications folder then ran the following from Terminal (I actually created an executable text file on the desktop my son can double-click): java -Xms512m -Xmx1024m -jar /Applications/Minecraft.app/Contents/Resources/Java/MinecraftLauncher.jar This assumes java is in your path and the Minecraft app is in your Applications folder.
It also has java heap size settings that have worked for me so far on an iMac G4 with a gig of RAM. I'm honestly not sure if java on OS X will use swap space if the heap grows above the initial 512 megs but so far so good. The only problem so far is that the initial screen of the app after launching doesn't render the news/notes properly. Maybe a Java 5/6 difference. Once we're into the game everything seems fine.
Before you say 'Everything is fine', let me say this: 1. I have no problem launching Minecraft on PPC 10.5.8 J5 with the official launcher - now (Mojang fixed this around 1.2.3). I use a script calling Magic Launcher (see earlier in the Mac Os support thread) in a similar manner. Cyberpower ups serial pinout rj45. Nothing that I can do fixes an apparent byte swap issue that causes torches to generate skylight at night - moonlit caves - instead of torchlights.
(They actually generate skylight all the time; it's only obvious at night). Nothing that I can do fixes the other half of that apparent byte swap that causes sky exposure to generate torchlight - fully lit evening landscapes with monsters appearing. Once we're into the game everything seems fine Do you actually have a way to solve that? Minecraft works fine in Java 5. Many mods work fine in Java 5.
Forge, FML, and essentially all server-side mods currently do not. Given that 1.3 is always a server, I don't know what that means to the future of the PPC. I have no problem launching Minecraft on PPC 10.5.8 J5 with the official launcher - now (Mojang fixed this around 1.2.3). When I double-click Minecraft.app on my G4 it says something about architecture not supported (I'm travelling at the moment and don't have access to that mac). I'm very curious about this as I'm 99% sure we're using 1.2.5. I use a script calling Magic Launcher (see earlier in the Mac Os support thread) in a similar manner. I'll take a look.
If you can launch via the app I guess you want the different JVM memory management options or something? Nothing that I can do fixes an apparent byte swap issue that causes torches to generate skylight at night - moonlit caves - instead of torchlights.
(They actually generate skylight all the time; it's only obvious at night). Nothing that I can do fixes the other half of that apparent byte swap that causes sky exposure to generate torchlight - fully lit evening landscapes with monsters appearing. I haven't noticed this when my son was playing next to me in multiplayer - maybe I would if I used that machine. Minecraft works fine in Java 5.
I'm new to minecraft but there are places on minecraftwiki.net saying it requires Java 6. Maybe I'm just misreading the wiki page(s). Given that 1.3 is always a server, I don't know what that means to the future of the PPC. All my son's friends seem to be running at least 1.9 given all the talk about potions and other stuff I don't think we have access to on 1.2.5. I'll have to be careful moving to 1.3 or later.
Thanks for the heads up. Thanks for all the feedback. Like I said I'm a complete minecraft noob but am really enjoying it.
Maybe more than my son;-). Quote from Just managed to get minecraft to work on an old PowerPC mac ibook G4 for the girlfriend.
Java 6 for pre-intel macs. This can be solved by installing the 1st release of java 6. The official line is that PowerPC macs wont work with java 6 but the reality is that a build was released for 10.4 and 10.5.
Java 1.6 for os 10.4 in the first link How to force the install when it says it contains a newer version of java. With java 6 sorted then you need to go into the application settings for java 6 in the utilities menu and make sure java 6 is selected. If not then console will probably report that you are still on java 5.
Get the linux version of minecraft. Select java 5 for the first boot of minecraft otherwise you get stuck with 'unable to connect to minecraft.net'. Java 5 will connect fine but java 6 wont, Not sure why. After the first log in and update download then switch back to java 6 and enjoy. I have found a MUCH better and easier way.
First download minecraft to your old mac 10.4.11 computer. Then right click on the minecraft icon (has O and line on it over the icon because its not working) ok so then once you right click, click show package contents. Then search in the folders till you find one called minecraftlauncher.jar then move it out to where ever you want. Then just click on it and it will launch minecraft. The reason it works is because when you click on the minecraft icon all it does is launch minecraftlauncher.jar. Quote from I have found a MUCH better and easier way.
First download minecraft to your old mac 10.4.11 computer. The reason it works is because when you click on the minecraft icon all it does is launch minecraftlauncher.jar You're mixing a few things here. It's right that Minecraft.app is just a wrapper for the MinecraftLauncher,jar, which is identical on all platforms (besides the launcher for Linux is named minecraft.jar for reasons only Mojang can tell). But the app does a little more, like setting memory allocation, home directory and Java version. This thread is about installing Java 6 on a system version neither Apple nor Sun (now Oracle) supports. This is useful for some as there are many mods that require Java 6.
Minecraft itself lives on Java 5 happily. Alright, now that this trick has been out for a while, and presumably a few people have used it: How well does this early J6 release (with all the issues of being an early release) work? How does it compare to the supported J5? How well does it run minecraft and forge, and the various forge mods? (My only reason for installing it would be forge-required mods).
Specifically, has anyone tested any of: Mystcraft (forge edition) Extra Biomes Simple Ores Lights Out, Antifreeze, Nether Lag Fix Dynamic Lights Better Ore Distribution Custom Ore Generation (Ore Veins) Camera Craft.
SoyLatte: Java 6 Port for Mac OS X 10.4 and 10.5 (Intel) Table of Contents. SoyLatte Project Goals.
Support for Java 6 Development on Mac OS X 10.5 and later (including Mac OS X 10.7 Lion). OpenJDK support for Java 7 on Mac OS X. On-time release of Java 7 for Mac OS X Update - January 10th, 2010 The official has been established! SoyLatte is a functional, X11-based port of the to Mac OS X Intel machines. SoyLatte is initially focused on supporting Java 6 development; however, the long-term view far more captivating: open development of Java 7 for Mac OS X, with a release available in concert with the official Sun release, supported on all recent versions of Mac OS X. Soylatte is now officially a part of the project, representing the culmination of work by Greg Lewis, Kurt Miller, Dalibor Topic, and myself.
All future development on OpenJDK 7 for Mac OS X will be coordinated as part of OpenJDK, and future releases of Soylatte will be based on OpenJDK 6. The name 'SoyLatte' was chosen to clearly differentiate from Sun's trademarks - Red Hat has already claimed, and I drank a lot of double soy lattes while working on this (I think it's funny). License You must be a licensee in good standing under the to download JRL-licensed releases. To ensure compliance, downloading requires authentication:. Username: 'jrl'.
Password: 'I am a Licensee in good standing' OpenJDK releases are provided under the GPLv2 and licenses, and no authentication is required. Source. Mercurial Development Branch:. Mercurial Stable Branch:.
The current release tag is jdk61.0.3 By downloading these binaries or source code, you certify that you are a Licensee in good standing under the Java Research License of the Java 2 SDK, and that your access, use, and distribution of code and information you may obtain at this site is subject to the License. Please review the license. Binaries Binaries are available for Mac OS X 10.4 and 10.5. The soylatte directory can be placed anywhere on your system - I chose /usr/local/soylatte16-amd64. Like other Java platforms, setting the JAVAHOME and PATH environmental variables to point at this location will work as expected. To provide a JRL 'click-through' agreement, authentication is required to download these binaries.
Username 'jrl', Password 'I am a Licensee in good standing'. 32-bit JDK for Mac OS X 10.4 and 10.5:. 64-bit JDK for Mac OS X 10.5:. 32-bit OpenJDK 6 Beta 1 for Mac OS X 10.4 and 10.5 Intel (Beta Release):. 32-bit OpenJDK 7 Beta 1 for Mac OS X 10.5 PowerPC (Beta Release): SoyLatte legacy binaries are based on the BSD Port of Sun's Java 6 JDK, and are made available under the Java Research License.
JDK and Java are trademarks of Sun. While SoyLatte is a port of Java, it is not Sun's Java, JDK, or OpenJDK. SoyLatte is made available under the JRL. By downloading these binaries or source code, you certify that you are a Licensee in good standing under the Java Research License of the Java 2 SDK, and that your access, use, and distribution of code and information you may obtain at this site is subject to the License. Please review the license.
OpenJDK binaries are based on the bsd-port OpenJDK project, and are made available under the GPLv2 with Class Path Exception. Due to bugs in 10.4's compiler, building the sources currently requires a Mac OS X 10.5 machine.
OpenMotif is the only required dependency. I installed OpenMotif using - if you install it using, or manually, you must modify the ALTMOTIFDIR build setting.
Java 1.6 Mac Os X
Yes there is a 1.6 Version for PPC coming from the 10.4 Developer preview. You can't install it via installer but go to /Volumes/Java SE 6 Release 1/JavaSE6Release1.pkg/ and copy Archive.pax.gz to your Desktop; gzip -d Archive.pax.gz and then pax or double click on Archive.pax. Now there is the package content. Under /Your Desktop/System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Home/bin you can find a PPC 1.6 JDK;-) beta but an working 1.6 JDK. Copy 1.6.0 to /System/Library/Frameworks/JavaVM.framework/Version.
Run /System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Home/bin/java Thats it. There is one out there that works and runs on ppc tiger:. get the.dmg and install it. su root; cd /System/Library/Frameworks/JavaVM.framework/Versions; ls. make sure you see '1.6 - 1.6.0' CurrentJDK - 1.5. rm CurrentJDK (removes symbolic link, not the jdk). ln -s 1.6 CurrentJDK.
java -version java version '1.6.0-dp' Java(TM) SE Runtime Environment (build 1.6.0-dp-b88-34) Java HotSpot(TM) Core VM (build 1.6.0-b88-17-release, interpreted mode, sharing) Don't know where the package was downloaded from.
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